#includes

#includes are files that are included in a *.nss for additional scripting functionality; they allow you to reuse existing source code without having to copy and paste it all over your scripts within a module. BioWare provides many #include files which they use for the official campaigns.


NameDescription
nw_all_feedback5
nw_c3_waypoint1
nw_cd_lv123
nw_ch_ac7
nw_ch_fighter1
nw_d2_racesnh
nw_i0_2q4luskan
nw_i0_assoc
nw_i0_genericContains a slew of useful functions.
nw_i0_henchman
nw_i0_plot
nw_i0_spells
nw_i0_tool
NW_IO_HENCHMAN
nw_j_artifact
nw_j_assassin
nw_j_complex
nw_j_fetch
nw_j_guard
nw_j_rescue
nw_j_story
nw_o0_death
nw_o0_itemmaker
nw_o0_respawn
nw_o2_classweap
nw_o2_coninclude
nw_o2_feat
nw_o2_skeleton
nw_s0_conecold
nw_s0_gate
nw_s0_grshconj
nw_s0_prisspray
nw_s0_summon
nw_s3_alcohol
x0_i0_anims
x0_i0_common
X0_I0_PARTYWIDE
x0_i0_petrify
x0_i0_plotgiver
x0_i0_position
x0_i0_projtrap
x2_inc_itemprop
x2_inc_toollib
(none)Functions which do not appear in #include files.