nw_i0_assoc

Functions

NameBrief Description
DebugSTRDebug Method created by Bioware
DetermineAssociateCombatRoundThis function cannot be used
DoFollowMasterMake the henchman approach its master if it is too far away, depending on the distance it has been asked to keep
GetBehindCauses the caller to move behind the player who is considered their Master.
IsBusyDetermines whether an associate is busy.
OpenNearestLockDoesn’t work.
SetIsBusyCauses an associate to be considered busy.
SpeakQuickChatSends a line of text overhead the henchman.


 author: Charles Feduke
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