01 May 2004 00:01:42 (GMT+9)

Lexicon \Lex"i*con\

1. 辞書;(ラテン語・ギリシャ語・ヘブライ語などの)古典語辞書.

2. 《the 〜》(特定の分野・作家などの)語彙(ごい);用語集;〔言〕語彙目録.

3. 目録;記録.

プログレッシブ英和中辞典 第3版 (c)小学館

Lexicon(国際版サイト)へ
進行状況:
89.23%

お願い

エンコードの変更など日本語化過程において色々なミスが発生していると思います。

おかしなところに気がついたらBBSかそのページの一番下からメールを送ってください。


スクリプトについての解説や例となるデモスクリプトを募集しております。

またスクリプトの解説サイト等を運営している方はご連絡ください。リンクを張らせていただきたく思います。


オフライン版LexiconJP (HTML Help)
macchi氏提供(随時更新されています)


LexiconJP PDF Download Page
印刷用PDFバージョンはこちらから

4/30/04 23:55 (GMT+9)

追加項目

Functions > ActionDoCommand, ActionInteractObject, ActionLockObject, ActionOpenDoor, ActionRest, ActionUnlockObject, AssignCommand, DestroyObject, DoDoorAction, DoPlaceableObjectAction, EventActivateItem, EventConversation, EventUserDefined, GetIdentified, GetIsObjectValid, GetIsPlaceableObjectActionPossible, GetItemActivated, GetItemActivatedTarget, GetItemActivatedTargetLocation, GetItemActivator, GetLastClosedBy, GetLastDisarmed, MakeDrunk, SetIsDestroyable, SetLocked


4/29/04 21:55 (GMT+9)

追加項目

Lyceum > Tutorial > スクリプト入門
初心者向けのスクリプト作成チュートリアルです。


2/06/04 21:16 (GMT+9)

追加項目

Functions > ResetHenchmanState


2/04/04 23:52 (GMT+9)

追加項目

Functions > GetMostDangerousClass, GetNearestCreature, Location


1/30/04 23:19 (GMT+9)

NWN Summary(Bowenさん)とリンク


追加項目

Functions> GetAppearanceType, GetBaseAttackBonus, GetCommandable, GetCreatureSize, GetDeity, GetDetectMode, GetFirstPC, GetGender, GetHitDice, GetIntelligence, GetIsDM, GetIsDoorActionPossible, GetIsListening, GetIsPlayableRacialType, GetIsPostOrWalking, GetIsResting, GetMaxHitPoints, GetMovementRate, GetNextPC, GetObjectNeedsHealing, GetRacialType, GetStealthMode, GetSubRace, GetTurnResistanceHD, GetWisdom, RemoveSummonedAssociate, SetAssociateListenPatterns, SetAssociateState, SetBeenHired, SetDidDie, SetFormerMaster, SetIsBusy, SpawnHenchman, SummonAnimalCompanion, SummonFamiliar, UnpossessFamiliar


12/12/03 00:32 (GMT+9)

追加項目

Lyceum>Primer>Best Practices, Compiler Directives


12/03/03 23:44 (GMT+9)

追加項目

gplotAppraiseOpenStore, SetDeity, SetDroppableFlag, SetImmortal, SetSubRace


11/23/03 00:35 (GMT+9)

追加項目

dbSpeak, DebugSpeak, DebugSTR, DubugPrintTalentID, MyPrintString, ObjectToString, PrintFloat, PrintInteger, PrintObject, PrintVector, SpawnScriptDebugger, WriteTimestampedLogEntry


11/14/03 20:09 (GMT+9)

追加項目

Functions> EndGame, ExploreAreaForPlayer, GetCreatureHasTalent, GetEncounterActive, GetEncounterDifficulty, GetEncounterSpawnsCurrent, GetEncounterSpawnsMax, GetFirstObjectInArea, GetIsEncounterCreature, GetMatchCompatibility, GetModule, GetModuleName, GetMyArea, GetNextObjectInArea, GetStringLocation, GetStartLocation, Location, MatchCombatProtections, MatchElementalProtections, SetEncounterActive, SetEncounterDifficulty, SetEncounterSpawnsCurrent, SetEncounterSpawnsMax, StartNewModule, StartProtectionLoop, TalentEnhanceOthers, TalentHeal, TalentUseEnhancementOnSelf, TalentUseProtectionOnSelf, TalentUseProtectionOthers


Lyceum> Primer> Basics

リュケイオン学問所で大月れん講師による Scripter's 101 開設。


10/31/03 21:37 (GMT+9)

追加項目

CreatePersonalItemOn, EndModule, GetAreaOfEffectCreator, GetBaseItemType, GetCurrentHitPoints, GetIsOpen, GetIsTrapped, GetIsWeaponEffective, GetItemACValue, GetItemCharges, GetItemHasItemProperty, GetLastLocked, GetLastOpenedBy, GetLastUnlocked, GetLastUsedBy, GetName, GetNearestObject, GetNearestObjectByTag, GetNearestObjectToLocation, GetObjectByTag, GetObjectType, GetPercentageHPLoss, GetPlotFlag, GetPosition, GetResRef, GetSittingCreature, GetUseableFlg, GetWeaponRanged, IsMisc, SetIdentified


10/24/03 23:44 (GMT+9)

追加項目

GetCampaignFloat, GetCampaignInt, GetCampaignLocation, GetCampaignString, GetCampaignVector, RetriveCampaignObject, SetCampaignFloat, SetCampaignInt, SetCampaignLocation, SetCampaignLocation, SetCampaignString, SetCampaignVector, StoreCampaignObject


10/22/03 23:35 (GMT+9)

追加項目

Functions> ActionCloseDoor, CompareLastSpellCast, DetermineSpecialBehavior, GetAILevel, GetCreatureTalentBest, GetFleeToExit, GetFollowDistance, GetLastGenericSpellCast, GetNPCWarningStatus, GetRacialTypeCount, GetSpawnInCondition, Play ImmobileAmbientAnimation, PlayMobileAmbientAnimation, RemoveAmbientSleep, SetAssociateStartLocation, SetBehaviorState, SetLastGenericSpellCast, SetListening, SetListeningPatterns, SetListenPattern, SetNPCWarningStatus, SetSpawnInCondition, SetSummonHelpIfAttacked, SetWayPointTo1


10/19/03 18:25 (GMT+9)

追加項目

Functions> ActionAttack, ClearAllActions, DeleteCampaignVariable, DimensionHop, EffectModifyAttacks, EscapeViaTeleport, LevelUpHenchman, OpenNearestLock, PC, RemoveHenchman, TalentMeleeAttack


10/13/03 22:24 (GMT+9)

追加項目

CreateFetchItemOn, DetermineAssociateCombatRound, ExitAOESpellArea, GetAlliedHD, GetAttackCompatibility, GetEnemyHD, GetRangedAttackGroup, GetRunState, GetToughestAttacker, GetToughestMeleeAttacker, GetWeaponFocus, MatchFortAttacks, MatchReflexAttacks, OpenNearestLock, StartAttackLoop, UniversalSpellMatch


10/09/03 23:22 (GMT+9)

追加項目

BringBack, CanAfford, CanAffordIt, ClearArena, CreateSignPostNPC, DoOnce, GetArtifactItem, GetChapter, GetComplexItem, GetFetchee, GetFetchItem, GetForgeMatch, GetGreetingVar, GetHas2Q4PlotItem, GetIsMagical, GetItemPosition, GetLocalPlotIntFromCharacter, GetMachineState, GetNumberOfItems, GetPersonalItem, GetPlotGiver, GetPlotJournal, GetPlotRingTag, GetPlotTag, GetPlotToken, GetPrisoner, GetRange, GetRingGivenTo, GetStoryItem, GetUniform, GetValidItem, GetValidItemCost, GetVictim, GiveChapterRewardItem, HasChapterRewardItem, HasPersonalItem, IsRecall, main, PCAcceptedPlot, PlayerHasArtifactItem, PlayerHasComplexItem, PlayerHasFetchItem, PlayerHasHead, PlayerHasPersonalItem, PlayerHasRing, PlayerHasStoryItem, PlayerWearsUniform, PlotGiverDead, SetDoubleCrosserName, SetFetchee, SetFetchItem, SetGreetingVar, SetLocalPlotIntOnCharacter, SetMachineState, SetPersonalItem, SetPlotGiver, SetPlotJournal, SetPlotRing, SetPlotTag, SetPlotToken, SetPrisoner, SetRingGivenTo, SetSpawnInLocals, SetStoryItem, SetStoryVar, SetUniform, SetValidItem, SetValidItemCost, SetValidItemCostToken, SetVictim, VictimDead, VictimDeadButNoItems


10/08/03 23:12 (GMT+9)

追加項目

GetAssociateCRMax, GetAssociateHealMaster, GetAssociateStartLocation, GetAssociateState, GetBeenHired, GetBehind, GetCanLevelUp, GetDidDie, GetFamiliarCreatureType, GetFamiliarName, GetFormerMaster, GetHenchman, GetIsPossessedFamiliar, GetLastAssociateCommand, GetMaster, GetWorkingForPlayer, GiveChapterRewardItem, GivePersonalItem, HasChapterRewardItem, HasPersonalItem, IsBusy


10/05/03 00:19 (GMT+9)

追加項目

functions> BlackScreen, CopyItem, ExportSingleCharacter, FadeFromBlack, FadeToBlack, GetLastPCToCancelCutscene, GetTileMainLight1Color, GetTileMainLight2Color, GetTileSourceLight1Color, GetTileSourceLight2Color, RestoreCameraFacing, SetCutsceneMode, SetPlaceableIllumination, SetTileMainLightColor, SetTileSourceLightColor, SpeakQuickChat, SpeakStringByStrRef, StopFade, StoreCameraFacing


10/04/03 01:40 (GMT+9)

追加項目

ActionEquipItem, ActionEquipMostDamagingMelee, ActionEquipMostDamagingRanged, ActionEquipMostEffectiveArmor, ActionGiveItem, ActionPickUpItem, ActionPutDownItem, ActionTakeItem, ActionUnequipItem, GetDroppableFlag, GetFirstItemInInventory, GetHasInventory, GetInventoryDisturbItem, GetInventoryDisturbType, GetItemInInventory, GetItemInSlot, GetItemPossessedBy, GetItemPossessor, GetItemStackSize, GetLastDisturbed, GetLastOpener, GetModuleItemAcquired, GetModuleItemAcquiredBy, GetModuleItemAcquiredFrom, GetModuleItemAcquiredStackSize, GetModuleItemLost, GetModuleItemLostBy, GetNextItemInInventory, GetNumItems, GetNumStackedItems, GetStolenFlag, GetWeight, GiveNumItems, HasItem, OpenInventory, SetItemCharges, SetItemStackSize, StripAllPersonalItemsFromEveryone, TakeComplexItem, TakeNumItems, TakeStoryItem


10/03/03 23:25 (GMT+9)

追加項目

function> acos, ActionPlayAnimation, asin, atan, CopyObject, cos, CreateObject, DelayCommand, EffectCutsceneParalyze, EffectVisualEffect, GetFacingFromLocation, GetFirstObjectInShape, GetLastSpeaker, GetLawChaosValue, PlaySuccessVisual, RunDrownImpact, SendMessageToAllDMs, SetCalendar, SetCameraFacing, SetCustomToken, SetSummonEffect, SetWeather, sin, tan


今回の更新で、LexiconJP1.31にアップデート完了しました。


function> ActionCastFakeSpellAtLocation, ActionCastFakeSpellAtObject, ActionCastSpellAtObject, ActionStartConversation, AddHenchman, AdjustAlignment, AngleToVector, AssignPCDebugString, CheckIsUnlocked, CopyLocals, CreateBalor, CreateItemOnObject, DestroyAllPersonalItems, DestroyChapterQuestItem, DestroyChapterRewardItem, DoFollowMaster, DoLevelUp, EffectDisappearAppear, EffectKnockdown, EffectSwarm, EquipAppropriateWeapons, ExportAllCharacters, GetFacing, GetLockKeyTag, GetTag, IntToFloat, IntToHexString, IntToString, OpenStore, PopUpDeathGUIPanel, SetCameraMode, SetPlotFlag, SetTime, TalentFeat


10/02/03 01:25 (GMT+9)

追加項目

functions> AmbientSoundChangeDay, AmbientSoundChangeNight, AmbientSoundPlay, AmbientSoundSetDayVolume, AmbientSoundSetNightVolume, AmbientSoundStop, ApplyPrismaticEffect, EffectSpellImmunity, Get2DAString, GetAC, GetAttackTarget, GetAttemptedAttackTarget, GetDamageDealtByType, GetDefensiveCastingMode, GetIsAreaAboveGround, GetIsAreaNatural, GetIsDMPossessed, GetIsInCombat, GetLastAttacker, GetLastAttackMode, GetLastAttackType, GetLastDamager, GetLastKiller, GetLastWeaponUsed, GetStrRefSoundDuration, GetTotalDamageDealt, GetWeather, PlayDragonBattleCry, PlaySound, PlaySoundByStrRef, SoundObjectPlay, SoundObjectSetVolume, SoundObjectStop


10/01/03 00:52 (GMT+9)

追加項目

ActionUseSkill, ActionUseTalentAtLocation, ActionUseTalentOnObject, DebugPrintTalentID, DecrementRemainingFeatUses, EffectSkillIncrease, GetCanCastHealingSpells, GetCreatureTalentRandom, GetHasFeat, GetHasFeatEffect, GetHasSkill, GetIdFromTalent, GetIsReactionTypeFriendly, GetIsReactionTypeHostile, GetIsReactionTypeNeutral, GetIsSkillSuccessful, GetIsTalentValid, GetNextFactionMember, GetReputation, GetSkillRank, GetStandardFactionReputation, GetTypeFromTalent, SetIsEnemy, SetIsTemporaryEnemy, SetIsTemporaryFriend, SetIsTemporaryNeutral, SetPCDislike, SetPCLike, SetStandardFactionReputation, ShoutDisturbed, SurrenderToEnemies, TalentAdvancedProtectSelf, TalentBardSong, TalentBuffSelf, TalentDragonCombat, TalentFlee, TalentHealingSelf, TalentPersistentAbilities, TalentRangedEnemies, TalentSkill, TalentSneakAttack, TalentSpell, TalentSpellAttack, TalentSummonAllies, TalentUseTurning


9/30/03 00:42 (GMT+9)

追加項目

AdjustFactionReputation, AdjustReputation, ChangeFaction, ChangeToStandardFaction, ClearAllFactionMembers, ClearPersonalReputation, DecrementRemainingSpellUses, EffectPolymorph, EffectSavingThrowDecrease, EffectSavingThrowIncrease, EffectTurnResistanceDecrease, EffectTurnResistanceIncrease, GetFactionAverageLevel, GetFactionEqual, GetFirstFactionMember, GetHasSpell, GetIsFriend, GetLastSpellHarmful, GetScaledDuration, GetScaledEffect, GetSpellBreachProtection, GetSpellCastItem, GetSpellEffectDelay, GetSpellId, GetSpellTargetLocation, GetSpellTargetObject, GetTypeFromTalent, HasSpell, RemoveProtections, RemoveSpellEffects, ResistSpell, TalentAdvancedBuff, TalentCureCondition, TrimLevel, VersusRacialTypeEffect


9/29/03 00:19 (GMT+9)

LexiconJPを1.31に暫定対応しました(Zipファイル)。

暫定アップデートの内容

新規追加分と日本語化の済んでいないファイル。

LexiconのオリジナルではFunction>Functionカテゴリーが0となっていますが、今回は1.30当時のリンクとしておきました。


日本語化済みのファイルは、あとでチェックして順次アップデートしていきます。


9/28/03 00:23 (GMT+9)

追加項目

functions> AddToParty, GetFactionBestAC, GetFactionLeader, GetFactionMostFrequentClass, GetFactionStrongestMember, GetFactionWeakestMember, GetFactionWorstAC, GetImmortal, GetLevelByClass, GetLevelByPosition, RemoveFromParty, SetAILevel


9/27/03 23:02 (GMT+9)

追加項目

functions> CanSeePlayer, CreateKit, CreateKukri, CreateLightCrossbow, CreateLightFlail, CreateLightHammer, CreateLightMace, CreateLockPick, CreateLongbow, CreateLongSword, CreateMorningstar, CreateObject, CreateObjectVoid, CreatePotion, CreateRapier, CreateScimitar, CreateScythe, CreateShortbow, CreateShortsword, CreateShuriken, CreateSickle, CreateSling, CreateSpear, CreateSpecificDruidWeapon, CreateSpecificExotic, CreateSpecificHeavyArmor, CreateSpecificLightArmor, CreateSpecificMartial, CreateSpecificMediumArmor, CreateSpecificMiscItem, CreateSpecificMonkWeapon, CreateSpecificRodStaffWand, CreateSpecificSimple, CreateSpecificWizardWeapon, CreateStaff, CreateTable2Item, CreateThrowingAxe, CreateTrapKit, CreateTwoBladedSword, CreateWarhammer, DetermineEnemies, GenerateBookTreasure, GenerateBossTreasure, GenerateHighTreasure, GenerateLowTreasure, GenerateMediumTreasure, GenerateNPCTreasure, GenerateTreasure, GetBackpackMatch, GetCanSeePC, GetFactionLeastDamagedMember, GetFactionMostDamagedMember, GetIsValidCombination, GetLastPerceived, GetLastPerceptionHeard, GetLastPerceptionInaudible, GetLastPerceptionSeen, GetLastPerceptionVanished, GetObjectHeard, GetObjectSeen, Give2Q4PlotItem, GiveFetchItemToPC, GivePlayerPersonalItem, HasAnyItemOfBaseType, IsValidBaseItem, nDetermineClassToUse, nNumberOfCombos, Prefers


9/22/03 22:00 (GMT+9)

追加項目

Functions> GetTrapKeyTag, GetEnteringObject, GetTrapBaseType, GetTrapDetectable, GetTrapFlagged, VersusTrapEffect


9/20/03 21:47 (GMT+9)

追加項目

macchiさんからオフライン版HTML-Helpバージョンを提供していただきました。
オフラインでも検索機能対応です。感謝。


Functions> GetExitingObject, GetNearestTrapToObject, GetTrapCreator, GetTrapDetectDC, GetTrapDetectedBy, GetTrapDisarmable, GetTrapDisarmDC, GetTrapOneShot, SetTrapDetectedBy, SetTrapDisabled


8/31/03 01:41 (GMT+9)

追加項目

Events> On Damaged, OnDeath, OnDisarm, OnDisturbed, OnEnter, OnExhausted, OnExit, OnFailToOpen, OnHeartbeat, OnLock


8/30/03 02:03 (GMT+9)

追加項目

Functions> EffectSlow


8/28/03 23:17 (GMT+9)

追加項目

Functions> EventSpellCastAt, GetHasSpellEffect, GetMetaMagicFeat, GetSpellSaveDC, MyResistSpell, ShadowBolt, SoundObjectSetPosition, SpellDelay, StripEffects, TalentSeeInvisible


8/26/03 00:03 (GMT+9)

追加項目

Functions> CheckPartyForItem, GetAreea, GetAreaFromLocation, GetCalendarDay, GetCalendarMonth, GetCalendarYear, GetClickingObject, GetCurrentAction, GetLastRestEventType, GetLastSpell, GetLastSpellCaster, GetLastTrapDetected, GetLocalFloat, GetLocalInt, GetLocalLocation, GetLocalObject, GetLocalString, GetLocation, GatLocked, GetLockedObject, GetLockKeyRequired, GetLockKeyTag, GetLockLockable, GetLockLockDC, GetLockUnlockDC, GetNearestCreatureToLocation, GetNearestPC, GetNearestSeenOrHeardEnemy, GetNumberOfMeleeAttackers, GetNumberOfRangedAttackers, GetWaypointByTag


8/17/03 00:47 (GMT+9)

追加項目

LexiconJPの印刷用PDFページを新設・一般公開


8/16/03 22:34 (GMT+9)

追加項目

Functions> CreateHalberd, CreateHandAxe, CreateHealingKit, CreateHeavyCrossbow, CreateHeavyFlail, CreateItemOnObject, CreateJewel, CreateJunk, CreateKama, CreateKatana


Functions> ActionCastFakeSpellAtLocation, ActionCastSpellAtObject, ActionCastSpellAtLocation, ActionCastSpellAtObject, CreateDoomEffectsLink, CreateProtectionFromAlignmentLink


8/15/03 01:15 (GMT+9)

追加項目

Functions> GetMatchedSubstring, GetMatchedSubstringsCount


8/12/03 20:34 (GMT+9)

追加項目

Functions> ActionCreate, CreateAmmo, CreateAnimalPart, CreateArcaneScroll, CreateBastardSword, CreateBattleAxe, CreateBook, CreateClub, CreateColarrPotion, CreateDagger, CreateDart, CreateDireMace, CreateDivineScroll, CreateDoubleAxe, CreateForgeItem, CreateGem, CreateGenericClassItem, CreateGenericDruidWeapon, CreateGenericExotic, CreateGenericHeavyArmor, CreateGenericLightArmor, CreateGenericMartial, CreateGenericMediumArmor, CreateGenericMiscItem, CreateGenericMonkWeapon, CreateGenericRodStaffWand, CreateGenericSimple, CreateGenericWizardWeapon, CreateGold, CreateGreatAxe, CreateGreatSword


8/11/03 22:06 (GMT+9)

追加項目

Functions> EffectImmunity, EffectInvisibility, EffectKnockdown


8/10/03 21:33 (GMT+9)

追加項目

Functions> ActionCounterSpell, ActionUseFeat, AssignAOEDebugString, AssignPCDebugString, AssociateCheck, BashDoorCheck, CheckEnemyGroupingOnTarget, ChecFriendlyRireOnTarget, chooseTactics, dbCreateItemOnObject, DetermineCombatRound, GetDialogSoundLength, GetGoingToBeAttackedBy, GetIsFighting, GetLastHostileActor, TalentRangedAttackers


Functions> EffectDominated, EffectEntangle, EffectEthereal, EffectFrightened, EffectHaste, EffectHeal, EffectHitPointChangeWhenDying, MusicBackgroundChangeDay, MusicBackgroundChangeNight, MusicBackgroundGetBattleTrack, MusicBackgroundGetNightTrack, MusicBackgroundPlay, MusicBackgroundSetDelay, MusicBackgroundStop, MusicBattleChange, MusicBattleStop, PlayCharacterTheme, PlayOldTheme


8/09/03 21:44 (GMT+9)

追加項目

Functions> EffectDeath, EffectDisappear, EffectDisappearAappear, EffectDisease, EffectDispelMagicAll, EffectDispelMagicBest


Event>OnAcquireItem, OnActivateItem, OnAreaTransitionClick, OnBlocked, OnClick, OnClientEnter, OnClientLeave, OnClose, OnCOmbatRoundEnd, OnConversation


Functions> GetMyMaster, GetNextInPersistentObject, GetNextObjectInShape, GetPositionFromLocation, GetUserDefinedEventNumber, GiveRingToPlayer, OpenStore, PopUpGUIPanel, RandomName, SetAreaTransitionBMP, SetCameraFacing, SetCameraMode, SetCommandable, SetMapPinEnabled, SetPlotFlag, SingalEvent, TakeArtifactItem, TakeFetchItem


8/07/03 21:02 (GMT+9)

追加項目

Functgions> EffectDamageReduction, EffectDamageResistance, EffectDamageShield, EffectDarkness, EffectDazed, EffectDeaf, FakeRestore, FindTarget, GetValidWeapon, GreaterRestore, HasChapterQuestItem, JumpToWeakestEnemy, MakeWay, NextTag, RunDrownImpact, RunMelfAcidImpact, SearchForPlayer


8/05/03 21:21 (GMT+9)

追加項目

Functions> EffectDamageDecrease, EffectDamageImmunityDecrease, EffectDamageImmunityIncrease, EffectDamageIncrease, CopyObject, d10, d100, d12, d2, d20, d3, d4, d6, d8, DrinkIt, ExecuteScript, GetAssassinHead, GetFirstInPersistentObject, GetFirstObjectInSHape, GetGameDifficulty, GetIsDead, GetIsEnemy, GetIsImmune, GetIsNeutral


8/04/03 22:56 (GMT+9)

追加項目

Functions> EffectAreaOfEffect, EffectAttackDecrease, EffectAttackIncrease, EffectBeam, EffectBlindness, EffectCharmed, EffectConcealment, EffectConfused, EffectCurse, EffectCutsceneDominated, EffecCutsceneParalyze, EffectDamage


8/03/03 08:35 (GMT+9)

追加項目

Functions> ActionWait, DelayCommand, ExportAllCharacters, GetIsDawn, GetIsDay, GetIsDusk, GetIsNight, GetRandomDelay, GetTimeHour, GetTimeMillisecond, GetTimeMinute, GetTimeSecond, HoursToSeconds, RoudsToSeconds, SetCalendar, SetPanelButtonFlash, SetTime, TurnsToSeconds


8/02/03 21:44 (GMT+9)

追加項目

Functions> GetGoldPieceValue, GetGoodEvilValue, GetIsPC, GetLastPCRested, GetLastPlayerDied, GetLastPlayerDying, GetLastRespawnButtonPresser, GetLawChaosValue, GetPCIPAddress, GetPCLevellingUp, GetPCPlayerName, GetPCPublicCDKey, GetReactionAdjustment, GiveGoldToCreature, HasGold, PopUpDeathGUIPanel, Raise, RemoveEffects, RewardGP, RewardPartyGP, TakeGold, TakeGoldFromCreature, VersusAlignmentEffect


8/01/03 00:20 (GMT+9)

追加項目

Functions> AdjustAlignment, ApplyPenalty, AutoAlignE, AutoAlignG, BootPC, DoSinglePlayerAutoSave, GetFactionAverageGoodEvilAlignment, GetFactionAverageLawChaosAlignment, GetFactionGold, GetGold


7/30/03 23:53 (GMT+9)

追加項目

Functions> SetGlobal


リソースについては必要性をほとんど感じないので、日本語化するかどうかわかりません。
必要だと思えばのんびり編集していきます。


7/29/03 22:46 (GMT+9)

追加項目

Functions> AngleToInt, FloatToInt, FloatToString, IntToHexString, IntToString, RoundsToSeconds, StringToFloat, StringToInt, TalentFeat, TurnsToSeconds, VectorToAngle, YardsToMeters


7/28/03 23:49 (GMT+9)

追加項目

Functions>ActionJumpToLocation, ActionJumpToObject, ActionMoveToLocation, ActionMoveToObject, ActionPickUpItem, ActionRandomWalk, ActivateFleeToExit, ActivatePortal, EffectMovementSpeedDecrease, EffectMovementSpeedIncrease, EscapeArea, FortitudeSave, GetBlockingDoor, GetDistanceBetween, GetDistanceBetweenLocations, GetDistanceToObject, GetFacing, GetFacingFromLocation, GetFactionAverageReputation, GetFactionAverageXP, GetFortitudeSavingThrow, GetPLocalInt, GetRandomDelay, GetReflexAdjustedDamage, GetReflexSavingThrow, GetTransitionTarget, GetWillSavingThrow, Global, IntToFloat, MoveTo2Q4PlotPoint, ReflexSave, RunCircuit, RunNextCircuit, SetFacing, SetFacingPoint, SetPLocalInt, SetWorkingForPlayer, TestStringAgainstPattern, Vector, VectorMagnitude, VectorNormalize, WalkWayPoints, WillSave


7/27/03 08:52 (GMT+9)

追加項目

Functions>abs, acos, asin, atan, cos, fabs, FeetToMeters, FindSingleRangedTarget, GetStringLeft, GetStringLength, GetStringLowerCase, GetStringRight, GetStringUpperCase, GetSubString, InsertString, log, pow, PrintString, Random, sin, SendMessageToAllDMs, SendMessageToPC, sqrt, tan


7/26/03 10:17 (GMT+9)

追加項目

Functions>ActionForceFollowObject, ActionForceMoveToLocation, ActionForceMoveToObject, ActionMoveAwayFromLocation, ActionMoveAwayFromObject, JumpToLocation, JumpToObject,


FindSubString


7/25/03 23:44 (GMT+9)

追加項目

Functions>RemoveJournalQuestEntry, GetLocalArrayInt, GetLocalArrayString, GetLocalFloat, GetLocalLocation, GetLocalObject, GetLocalString, SetArtifactItem, SetAssassinHead, SetComplexItem, SetLocalArrayInt, SetLocalArrayString, SetLocalFloat, SetLocalInt, SetLocalLocation, SetLocalObject, SetLocalString


7/24/03 01:09 (GMT+9)

追加項目

Functions>LocalVariables>aSetPLocalInt, DeleteLocalFloat, DeleteLocalInt, DeleteLocalLocation, DeleteLocalObject, DeleteLocalString


7/20/03 23:25 (GMT+9)

追加項目

Functions>GetData>CheckPartyForItem, GetArea, GetCalendarDay, GetCalendarMonth, GetCalendarYear, GetClickingObject, GetCurrentAction, GetLastRestEventType, GetLastSpell, GetLastSpellCaster, GetLastTrapDetected


カテゴリー別けをngtaichoさん式にしてみました。


7/13/03 23:24 (GMT+9)

追加項目

Functions> ActionResumeConversation, ActionPauseConversation, aGetPLocalInt, DoGiveXP, EffectNegativeLevel, GetPcSpeaker, GetXP, GiveXPToCreature, IsInConversation, RewardPartyXP, RewardXP, SetCustomToken, SetXP, StartingConditional


LyceumにTRPG Onlineさんへのリンク


7/10/03 00:35 (GMT+9)

追加項目

Functions>AddJournalQuestEntry, FloatingTextStringOnCreature, FloatingTextStrRefOnCreature, GetDialogSoundLength, GetJournalQuestExperience, GetListenPatternNumber, SpeakOneLinerConversation


7/07/03 22:01 (GMT+9)

追加項目

Functions>ActionSpeakString, ActionSpeakStringByStrRef, ActionStartConversation, GetLastSpeaker, GetTag, SpeakString, PlayConversationAnimation

サーバー移動しました

検索システムを導入してみました。

検索結果が文字化けしてしまう場合があるのは謎。じっくりと調べてみます。
(たぶんエンコードの問題。現在SHIFT-JIS、EUC、UNICODEが入り乱れています(笑)


7/05/03 00:36 (GMT+9)

追加項目

Resourcesのクリーチャー全種終了


7/03/03 23:13 (GMT+9)

追加項目

Functions>Conversation>BeginConversation


6/07/03 13:54 (GMT+9)

追加項目

Functions>GetDatafromCreature>GetCharacterLevel, GetCharisma, GetClassByPosition,

Reference>DataTypes>action, command, constant, effect, event, float, int, location, object, string, struct, talent, vector,


6/05/03 21:59 (GMT+9)

追加項目

Functions>GetDatafromCreature>GetAttemptedSpellTarget, GetCasterLevel, GetChallengeRating,

Reference>Constants>ABILITY_*, ALIGNMENT_*, ANIMAL_COMPANION_CREATURE_TYPE_*, ASSOCIATE_TYPE_*, FAMILIAR_CREATURE_TYPE_*,


6/04/03 22:19 (GMT+9)

追加項目

Functions>Effects>EffectAbilityIncrease, EffectACDecrease, EffectACIncrease, EffectAppear,


6/03/03 23:51 (GMT+9)

追加項目

Function>GetDatafromCreature>GetAbilityModifire, GetAbilityScore, GetAge, GetAlignmentGoodEvil, GetAlignmentLawChaos, GetAnimalCompanionCreatureType, GetAnimalCompanionName, GetAssociate,


6/02/03 20:21 (GMT+9)

追加項目

Fanction>Effects>ApplyEffectAtLocation, ApplyEffectToObject, EffectAbilityDecrease,

Fanction>GetDataFromCreature>CheckCarisma*, CheckIntelligence*, CheckWayPoints, CheckWisdomHigh, DetermineClassToUse,


5/31/03 02:00 (GMT+9)

追加項目

リソースのクリーチャーを巨人(トロル)まで追加

Fanction>Action on Object>ActionSit,


5/28/03 22:35 (GMT+9)

各ページについて、文章がおかしかったり誤記などのミス発見や要望は、一番下の<Send comments on this topic.>から連絡いただけると対応が早いと思います。
メールの宛先はすべて私geshi<geshi@s17.xrea.com>になっていると思いますが、修正し忘れているとLexiconオリジナルの方へ送ってしまうかもしれないので、確認をお願いします。

追加項目

ファンクション・カテゴリー全般

Reference>Objects with Events>Area, Creature, Door, Encounter, Module, PlaceableObjects, Trap, Trigger

5/27/03 23:54 (GMT+9)

LexiconJPのサイトを独自に公開開始

まだ中身はありません。


ページ内に広告が入るとわけわからんのでJavaでポップアップするようにしています。

広告必須なのですいません。