StartNewModule(string)

Moves the existing players to a new module.

action StartNewModule(
    string sModuleName
);

Parameters

sModuleName

The name of the module to start.


Description

Shut down the currently loaded module and start a new one (moving all currently-connected players to the starting point.



Version

1.22

Example

void main()
{
    StartNewModule("module000");
}

See Also

categories: Module Functions


 author: Tom Cassiotis
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