ActionRest()

Causes the creature to rest.

void ActionRest();

Description

The calling creature will enter the rest modal mode.

This function is only applicable for creature type objects.



Remarks

ActionRest is added to the front of the action queue. If you want to add it as a normal action, you can call ActionDoCommand(ActionRest());

There is no default behavior for resting non-PC creatures (the OnRested default script is empty). So if you wish anything to happen, you have to code it yourself.


Version

1.22

See Also

functions: GetLastRestEventType
categories: Action on Object Functions


 author: Troels Therkelsen, editor: Lilac Soul, additional contributor(s): Lilac Soul
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