PlaySoundByStrRef(int, int)
Plays a sound associated with a string reference (StrRef).
void PlaySoundByStrRef( int nStrRef, int nRunAsAction = TRUE );
Parameters
nStrRef
String reference number of the sound to play.
nRunAsAction
Determines if this is an action that can be stacked on the action queue. (Default: TRUE)
Description
Plays a sound associated with a StrRef. The sound comes out as a mono sound sourcing from the location of the object running the command. If nRunAsAction is FALSE, then the sound is played instantly.
Remarks
The StrRef values for sounds can be found in the file dialog.tlk in the NWN install directory.
Version
1.30
See Also
categories: | Sound Effects Functions |
author: Charles Feduke, editor: Lilac Soul
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