VictimDead()
Determines whether the victim is dead.
int VictimDead();
Description
Returns TRUE if the assassin plot victim is dead, otherwise FALSE.
Remarks
Used to make the NWN assassin plots to work.
Requirements
#include "nw_j_assassin"
Version
1.22
Example
// 1.24 souce for this function //:://///////////////////////////////////////////// //:: VictimDead //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Returns true if the assassin plot victim is dead. */ //::////////////////////////////////////////////// //:: Created By: Brent //:: Created On: December 2001 //::////////////////////////////////////////////// int VictimDead() { if (!GetIsObjectValid(GetVictim())) { return TRUE; } return FALSE; }
See Also
functions: | GetVictim | SetVictim |
categories: | Module Specific Functions |
author: Tom Cassiotis
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