SetPCLike(object, object)

Causes a creature to "like" a PC.

void SetPCLike(
    object oPlayer,
    object oTarget
);

Parameters

oPlayer

Player to like.

oTarget

Target to alter the feelings of.


Description

Sets oPlayer and oTarget to like each other.

"Like" is a neutral, non-hostile stance towards the oTarget and vice-versa.



Version

1.29

See Also

functions: SetPCDislike
categories: Reputation/Faction Functions


 author: Charles Feduke, additional contributor(s): Harald Schuster
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