GetItemInSlot(int, object)
Retrieve the item in a given inventory slot of a creature.
object GetItemInSlot( int nInventorySlot, object oCreature = OBJECT_SELF );
Parameters
nInventorySlot
oCreature
Target creature. (Default: OBJECT_SELF)
Description
Returns the object which is in oCreature's specified inventory slot (nInventorySlot).
Returns OBJECT_INVALID if oCreature is not a valid creature or there is no item in nInventorySlot.
Version
1.22
See Also
functions: | ActionUnequipItem | GetBaseItemType |
categories: | Inventory Functions |
constants: | INVENTORY_SLOT_* Constants |
author: Jason Harris, editor: Kristian Markon
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