Module Specific Function Category

Functions found in #include files that are specific to a certain module and would not be of much use outside of that module.



Functions

BringBack

CanAfford

CanAffordIt

ClearArena

CreateSignPostNPC

DoOnce

GetArtifactItem

GetBackpackMatch

GetChapter

GetComplexItem

GetFetchee

GetFetchItem

GetForgeMatch

GetGreetingVar

GetHas2Q4PlotItem

GetIsMagical

GetItemPosition

GetLocalPlotIntFromCharacter

GetMachineState

GetNumberOfItems

GetPersonalItem

GetPlotGiver

GetPlotJournal

GetPlotRingTag

GetPlotTag

GetPlotToken

GetPrisoner

GetRange

GetRingGivenTo

GetStoryItem

GetUniform

GetValidItem

GetValidItemCost

GetVictim

Give2Q4PlotItem

GiveChapterRewardItem

GiveFetchItemToPC

GivePlayerPersonalItem

HasChapterRewardItem

HasPersonalItem

HasSpell

IsRecall

main

MakeWay

NextTag

PCAcceptedPlot

PlayerHasArtifactItem

PlayerHasComplexItem

PlayerHasFetchItem

PlayerHasHead

PlayerHasPersonalItem

PlayerHasRing

PlayerHasStoryItem

PlayerWearsUniform

PlotGiverDead

SetArtifactItem

SetAssassinHead

SetComplexItem

SetDoubleCrosserName

SetFetchee

SetFetchItem

SetGreetingVar

SetLocalPlotIntOnCharacter

SetMachineState

SetPersonalItem

SetPlotGiver

SetPlotJournal

SetPlotRing

SetPlotTag

SetPlotToken

SetPrisoner

SetRingGivenTo

SetSpawnInLocals

SetStoryItem

SetStoryVar

SetUniform

SetValidItem

SetValidItemCost

SetValidItemCostToken

SetVictim

VictimDead

VictimDeadButNoItems

See Also

Function Categories



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