ActionEquipMostEffectiveArmor()
Causes the calling creature to equip the best armor in its inventory.
void ActionEquipMostEffectiveArmor();
Description
The calling creature will equip the armor in its possession that has the highest armor class.
Remarks
As with all ActionEquip* functions, it is not necessary to first unequip the current item in the same inventory slot before equipping the new item.
Version
1.22
See Also
functions: | ActionEquipMostDamagingMelee | ActionEquipMostDamagingRanged |
categories: | Action on Object Functions | Combat Actions Functions | Inventory Functions |
author: Troels Therkelsen, editor: Jeremy Spilinek
Send comments on this topic.