SetEncounterDifficulty(int, object)
Sets the difficulty level of an encounter.
void SetEncounterDifficulty( int nEncounterDifficulty, object oEncounter = OBJECT_SELF );
Parameters
nEncounterDifficulty
oEncounter
The encounter to change the difficulty. (Default: OBJECT_SELF)
Description
Sets the difficulty level of oEncounter.
Version
1.22
See Also
categories: | Encounter Functions |
constants: | ENCOUNTER_DIFFICULTY_* Constants |
author: Tom Cassiotis
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