SetPCLike(object, object)
Causes a creature to "like" a PC.
void SetPCLike( object oPlayer, object oTarget );
Parameters
oPlayer
Player to like.
oTarget
Target to alter the feelings of.
Description
Sets oPlayer and oTarget to like each other.
"Like" is a neutral, non-hostile stance towards the oTarget and vice-versa.
Version
1.29
See Also
functions: | SetPCDislike |
categories: | Reputation/Faction Functions |
author: Charles Feduke, additional contributor(s): Harald Schuster
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