GetHasFeatEffect(int, object)
Determines whether a creature has the effects of a feat.
int GetHasFeatEffect( int nFeat, object oObject = OBJECT_SELF );
Parameters
nFeat
oObject
The object to investigate. (Default: OBJECT_SELF)
Description
Returns TRUE if oObject has effects on it originating from nFeat, otherwise FALSE.
Version
1.22
See Also
functions: | ActionUseFeat |
categories: | Talents/Skills/Feats Functions |
constants: | FEAT_* Constants |
author: Tom Cassiotis
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