DAMAGE_TYPE_* Constant Group
The type of damage that can be inflicted.
Constants
| Constant | Description |
|---|
| DAMAGE_TYPE_ACID | | Damage inflicted by acid. |
|
| DAMAGE_TYPE_BLUDGEONING | | Damage inflicted by bludgeoning (eg. club). |
|
| DAMAGE_TYPE_COLD | | Damage inflicted by cold and cold based attacks. |
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| DAMAGE_TYPE_DIVINE | | Damage inflicted by divine based attacks. |
|
| DAMAGE_TYPE_ELECTRICAL | | Damage inflicted by electrical based attacks. |
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| DAMAGE_TYPE_FIRE | | Damage inflicted by fire and fire based attacks. |
|
| DAMAGE_TYPE_MAGICAL | | Damage inflicted by magical effects. |
|
| DAMAGE_TYPE_NEGATIVE | | Damage inflicted by negative attacks. |
|
| DAMAGE_TYPE_PIERCING | | Damage inflicted by piercing attacks. Value = 2. |
|
| DAMAGE_TYPE_POSITIVE | | Damage inflicted by positive attacks. |
|
| DAMAGE_TYPE_SLASHING | | Damage dealt from a slashing weapon, such as a sword or hand axe. |
|
| DAMAGE_TYPE_SONIC | | Damage inflicted by sonic attacks. |
|
See Also
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