SAVING_THROW_TYPE_* Constant Group

Describes different saving throw types.



Constants

ConstantDescription
SAVING_THROW_TYPE_ACID
Specifies saving throws against acid.
SAVING_THROW_TYPE_ALL
Specifies all types of saving throws.
SAVING_THROW_TYPE_CHAOS
Specifies saving throws against chaos effects.
SAVING_THROW_TYPE_COLD
Specifies saving throws against cold based effects.
SAVING_THROW_TYPE_DEATH
Specifies saving throws against death effects.
SAVING_THROW_TYPE_DISEASE
Specifies saving throws against disease.
SAVING_THROW_TYPE_DIVINE
Specifies saving throws against divine effects.
SAVING_THROW_TYPE_ELECTRICITY
Specifies saving throws against electical based effects.
SAVING_THROW_TYPE_EVIL
Specifies saving throws against evil effects.
SAVING_THROW_TYPE_FEAR
Specifies saving throws against fear.
SAVING_THROW_TYPE_FIRE
Specifies saving throws against fire.
SAVING_THROW_TYPE_GOOD
Specifies saving throws against good effects.
SAVING_THROW_TYPE_LAW
Specifies saving throws against law effects.
SAVING_THROW_TYPE_MIND_SPELLS
Specifies saving throws against mind affecting spells.
SAVING_THROW_TYPE_NEGATIVE
Specifies saving throws against negative effects.
SAVING_THROW_TYPE_NONE
Specifies no saving throw type.
SAVING_THROW_TYPE_POISON
Specifies saving throws against poison.
SAVING_THROW_TYPE_POSITIVE
Specifies saving throws against positive effects.
SAVING_THROW_TYPE_SONIC
Specifies saving throws against sound based effects.
SAVING_THROW_TYPE_SPELL
Specifies saving throws against spells.
SAVING_THROW_TYPE_TRAP
Specifies saving throws against trap type effects.

See Also

functions: EffectSavingThrowDecrease | EffectSavingThrowIncrease | FortitudeSave | GetReflexAdjustedDamage | MySavingThrow | ReflexSave | WillSave


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