OBJECT_TYPE_* Constant Group

Used to categorize types of objects.



Constants

ConstantDescription
OBJECT_TYPE_ALL
Specifies all objects. Used for unrestricted searches. Strangely, OBJECT_TYPE_ALL and OBJECT_TYPE_INVALID equal the same value.
OBJECT_TYPE_AREA_OF_EFFECT
Specifies the object is an area of effect (AOE).
OBJECT_TYPE_CREATURE
Specifies the object is a creature (PC, animal, monster etc).
OBJECT_TYPE_DOOR
Specifies the object is a door.
OBJECT_TYPE_INVALID
Specifies the object is invalid. Strangely, OBJECT_TYPE_INVALID and OBJECT_TYPE_ALL equal the same value.
OBJECT_TYPE_ITEM
Specifies the object is an item.
OBJECT_TYPE_PLACEABLE
Specifies the object is a placeable.
OBJECT_TYPE_STORE
Specifies the object is a store.
OBJECT_TYPE_TRIGGER
Specifies the object is a trigger.
OBJECT_TYPE_WAYPOINT
Specifies the object is a waypoint.

See Also

functions: CreateObject | CreateObjectVoid | GetFirstInPersistentObject | GetFirstObjectInShape | GetNearestObject | GetNearestObjectToLocation | GetNextInPersistentObject | GetNextObjectInShape | GetObjectType | SpeakOneLinerConversation


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