SupernaturalEffect(effect)

Modifies an effect to make it a Supernatural effect.

effect SupernaturalEffect(
    effect eEffect
);

Parameters

eEffect

An effect to categorise as being SUBTYPE_SUPERNATURAL.


Description

Sets the subtype of eEffect to SUBTYPE_SUPERNATURAL and returns the modified eEffect, now a Supernatural effect. This allows the engine to apply the effect with the same rules as Supernatural Abilities (3rd edition DMG page 71, MM page 7).



Remarks

The extent to which the Aurora Engine follows the 3rd Edition rules for Supernatural effects and abilities is unmeasured.


Version

1.22

See Also

functions: ApplyEffectToObject | ExtraordinaryEffect | MagicalEffect
categories: Core AI Functions | Effects Functions
constants: SUBTYPE_* Constants


 author: Iskander Merriman
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