SupernaturalEffect(effect)
Modifies an effect to make it a Supernatural effect.
effect SupernaturalEffect( effect eEffect );
Parameters
eEffect
An effect to categorise as being SUBTYPE_SUPERNATURAL.
Description
Sets the subtype of eEffect to SUBTYPE_SUPERNATURAL and returns the modified eEffect, now a Supernatural effect. This allows the engine to apply the effect with the same rules as Supernatural Abilities (3rd edition DMG page 71, MM page 7).
Remarks
The extent to which the Aurora Engine follows the 3rd Edition rules for Supernatural effects and abilities is unmeasured.
Version
1.22
See Also
functions: | ApplyEffectToObject | ExtraordinaryEffect | MagicalEffect |
categories: | Core AI Functions | Effects Functions |
constants: | SUBTYPE_* Constants |
author: Iskander Merriman
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