EffectSanctuary(int)
Creates a sanctuary effect.
effect EffectSanctuary( int nDifficultyClass );
Parameters
nDifficultyClass
Must be a non-zero, positive number.
Description
Create a Sanctuary effect (see SPELL_SANCTUARY).
Returns an effect of type EFFECT_TYPE_INVALIDEFFECT if nDifficultyClass is less than or equal to 0.
Version
1.22
See Also
functions: | EffectEthereal |
categories: | Effects Functions |
constants: | SPELL_* Constants |
author: Charles Feduke
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