Music
Track numbers for use with several functions found within the Music Effects function category. Note that there are currently no constants to refer to these track numbers; instead they must be referred by numerical index. Track information provided by Tyson McCann.
Sound
| Music | Integer Value |
|---|---|
| Arabeth Theme 1 | 51 |
| Arabeth Theme 2 | 52 |
| Boss Combat City | 43 |
| Boss Combat Forest | 44 |
| Boss Lizardfolk | 45 |
| City Combat 1 | 40 |
| City Combat 2 | 41 |
| City Combat 3 | 42 |
| City Docks Day | 17 |
| City Docks Night | 18 |
| City Marketplace | 20 |
| City Night | 21 |
| City Slum Day | 15 |
| City Slum Night | 16 |
| City Wealthy | 19 |
| Combat Aribeth | 47 |
| Crypt 1 | 11 |
| Crypt 2 | 12 |
| Dragon Combat | 46 |
| Dungeon Combat 1 | 37 |
| Dungeon Combat 2 | 38 |
| Dungeon Combat 3 | 39 |
| Evil Dungeon 1 | 13 |
| Evil Dungeon 2 | 14 |
| Evil Temple | 28 |
| Final Boss Combat Source Stone | 48 |
| Forest Combat 1 | 35 |
| Forest Combat 2 | 36 |
| Forest Day 1 | 4 |
| Forest Day 2 | 5 |
| Forest Night | 6 |
| Generic Castle Interior | 50 |
| Generic Dungeon | 7 |
| Generic Store | 26 |
| Generic Wealthy House | 25 |
| Good Temple | 27 |
| Good Temple 2 | 49 |
| Mines 1 | 9 |
| Mines 2 | 10 |
| NWN Chapter 1 | 30 |
| NWN Chapter 2 | 31 |
| NWN Chapter 3 | 32 |
| NWN Chapter 4 | 33 |
| NWN City Theme | 29 |
| Rural Combat 1 | 34 |
| Rural Day 1 | 1 |
| Rural Day 2 | 2 |
| Rural Night | 3 |
| Sewer | 8 |
| Tavern 1 | 22 |
| Tavern 2 | 23 |
| Tavern 3 | 24 |
| Tavern 4 | 56 |
| Theme Aarin Gend | 53 |
| Theme Maugrim | 54 |
| Theme Morag | 55 |
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