EffectUltravision()
Returns an effect of Ultravision
effect EffectUltravision();
Description
Returns an effect of Ultravision which must then be applied to a creature using ApplyEffectToObject().
Version
1.22
Example
// Example 1 - Create an Ultravision effect and apply it to the // target who last used the calling object. The effect will last for // 40 seconds. object oTarget = GetLastUsedBy(); effect eUltravision = EffectUltravision(); ApplyEffectToObject(DURATION_TYPE_INSTANT,eUltravision,oTarget,40.0f); // Example 2 - Use EffectUltravision() directly without an effect // variable. object oTarget = GetLastUsedBy(); ApplyEffectToObject(DURATION_TYPE_INSTANT,EffectUltravision(),oTarget,40.0f);
See Also
categories: | Effects Functions |
author: Brett Lathrope
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