EffectTemporaryHitpoints(int)
Create a Temporary Hitpoints effect that raises the Hitpoints of the target.
effect EffectTemporaryHitpoints( int nHitPoints );
Parameters
nHitPoints
A positive integer
Description
Returns a new effect object that when applied to a target will temporarily increase their total Hit Points allowable.
Returns an effect of type EFFECT_TYPE_INVALIDEFFECT if nHitPoints < 0.
Remarks
Constructors are special methods that return a new instance of an object. In NWN Script each effect that you can place on an object has it’s own constructor that creates a new instance of the specified effect. This effect object can then be used in an ApplyEffectToObject() Command. See Effect Constructor for more details.
Version
1.22
See Also
categories: | Effects Functions |
constants: | EFFECT_TYPE_* Constants |
author: John Shuell
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