AssignPCDebugString(string)

一番近くのPCに文字列を喋らせます。

void AssignPCDebugString(
    string sString
);

Parameters

sString

喋らせるデバッグ文字列


Description

一番近くのPCに文字列を喋らせます。



Remarks

// この関数のv1.30用ソース
void AssignPCDebugString(string sString)
{
object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC);
AssignCommand(oPC, SpeakString(sString));
}


Requirements

#include "nw_i0_2q4luskan"

Version

1.30

See Also

categories: Debug Functions


author: Tom Cassiotis, editor: Lilac Soul, additional contributor(s): Lilac Soul, JP team: geshi, Rainie
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