AssignPCDebugString(string)
一番近くのPCに文字列を喋らせます。
void AssignPCDebugString( string sString );
Parameters
sString
喋らせるデバッグ文字列
Description
一番近くのPCに文字列を喋らせます。
Remarks
// この関数のv1.30用ソース
void AssignPCDebugString(string sString)
{
object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC);
AssignCommand(oPC, SpeakString(sString));
}
Requirements
#include "nw_i0_2q4luskan"
Version
1.30
See Also
categories: | Debug Functions |
author: Tom Cassiotis, editor: Lilac Soul, additional contributor(s): Lilac Soul, JP team: geshi, Rainie
Send comments on this topic.