OnRested

The script attached to this event fires when the creature attempts to rest. It can be used to customize the behavior of the creature so that instead of just sitting down it could drink from a tankard or dance around to regain lost hit points.


Trigger

The creature has rested via ActionRest().


Remarks

Creatures don't normally rest so there is no default AI script behavior defined.


See Also

Objects with Events | Creature


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