VFX_IMP_* Constant Group

Impact visual effects that are generally used for spells when the spell effect hits someone. VFX_IMP_* -type effects can only be applied with DURATION_TYPE_INSTANT



Constants

ConstantDescription
VFX_IMP_AC_BONUS
Three white rings orbit body (similar to the Mage Armor spell)
Location: About Body
Color(s): white
VFX_IMP_ACID_L
Acid burst at feet.
Location: Feet
Color(s): green
VFX_IMP_ACID_S
Acid burst on body.
Location: About Body
Color(s): green
VFX_IMP_AURA_FEAR
Small balls orbiting body at approximately 10m.
Location: About body
Color(s): green
VFX_IMP_AURA_HOLY
Small balls orbiting body at approximately 10m.
Location: About body
Color(s): yellow?
VFX_IMP_AURA_NEGATIVE_ENERGY
Small balls orbiting body at approximately 10m.
Location: About body
Color(s): red
VFX_IMP_AURA_UNEARTHLY
Small balls orbiting body at approximately 10m.
Location: About body
Color(s): ?
VFX_IMP_BLIND_DEAF_M
White halo effect around head.
Location: About Head
Color(s): white
VFX_IMP_BREACH
White sparkle effect about body.
Location: About Body
Color(s): white, blue
VFX_IMP_CHARM
Purple/Blue effect about body.
Location: About Body
Color(s): purple, blue
VFX_IMP_CONFUSION_S
White lightning effect about head.
Location: Above Head
Color(s): white
VFX_IMP_DAZED_S
White orbit effect about head.
Location: About Head
Color(s): white
VFX_IMP_DEATH
White imploding effect about body.
Location: About Body
Color(s): white
VFX_IMP_DEATH_L
Didn't work no image.
VFX_IMP_DEATH_WARD
Purple orbit effect about body.
Location: About Body
Color(s): purple
VFX_IMP_DESTRUCTION
Purple imploding effect at body.
Location: About Body
Color(s): purple
VFX_IMP_DISEASE_S
Brown/Green burst on neck.
Location: Neck
Color(s): brown, green
VFX_IMP_DISPEL
White sparkle effect about body.
Location: About Body
Color(s): white
VFX_IMP_DISPEL_DISJUNCTION
Didn't work no image.
VFX_IMP_DIVINE_STRIKE_FIRE
Fiery beam from above.
Location: Area
Color(s): fire, yellow
VFX_IMP_DIVINE_STRIKE_HOLY
White orbiting and imploding effect about head.
Location: About Head
Color(s): white
VFX_IMP_DOMINATE_S
White orbiting effect about head.
Location: About Head
Color(s): white
VFX_IMP_DOOM
Black cloud over head.
Location: Over Head
Color(s): dark, black
VFX_IMP_ELEMENTAL_PROTECTION
Fire consume and white rain effects.
Location: About body
Color(s): green, yellow
VFX_IMP_EVIL_HELP
Red translucent pattern on floor.
Location: Floor
Color(s): red
VFX_IMP_FEAR_S
Didn't work no image.
VFX_IMP_FLAME_M
Fire consume effect.
Location: About Body
Color(s): fire, yellow
VFX_IMP_FLAME_S
Yellow flash then smoke around head. No image.
VFX_IMP_FORTITUDE_SAVING_THROW_USE
Single purple ball rising above head.
Location: Over head
Color(s): purple
VFX_IMP_FROST_L
Blue bursting effect about body.
Location: About Body
Color(s): blue
VFX_IMP_FROST_S
White bursting effect about neck with smoke.
Location: Neck
Color(s): white
VFX_IMP_GLOBE_USE
White flickering globe surrounding target.
Location: About Body
Color(s): white
VFX_IMP_GOOD_HELP
Yellow translucent design on floor.
Location: Floor
Color(s): yellow
VFX_IMP_GREASE
Didn't work no image.
VFX_IMP_HARM
Red beam of light from above.
Location: About body
Color(s): red
VFX_IMP_HASTE
Blue impoding effect on floor about feet.
Location: Floor
Color(s): blue
VFX_IMP_HEAD_ACID
Four small beams which rise above the head and join over head.
Location: About head
Color(s): green
VFX_IMP_HEAD_COLD
Four small beams which rise above the head and join over head.
Location: About head
Color(s): ?
VFX_IMP_HEAD_ELECTRICITY
Four small beams which rise above the head and join over head.
Location: About head
Color(s): electric, blue, white
VFX_IMP_HEAD_EVIL
Four small beams which rise above the head and join over head.
Location: About head
Color(s): red
VFX_IMP_HEAD_FIRE
Four small beams which rise above the head and join over head.
Location: About head
Color(s): fire, flame, yellow
VFX_IMP_HEAD_HEAL
Four small beams which rise above the head and join over head.
Location: About head
Color(s): ?
VFX_IMP_HEAD_HOLY
Four small beams which rise above the head and join over head.
Location: About head
Color(s): ?
VFX_IMP_HEAD_MIND
Four small beams which rise above the head and join over head.
Location: About head
Color(s): ?
VFX_IMP_HEAD_NATURE
Four small beams which rise above the head and join over head.
Location: About head
Color(s): ?
VFX_IMP_HEAD_ODD
Four small beams which rise above the head and join over head.
Location: About head
Color(s): ?
VFX_IMP_HEAD_SONIC
Four small beams which rise above the head and join over head.
Location: About head
Color(s): white
VFX_IMP_HEALING_G
Cure critical wounds.
Location: About body
Color(s): yellow, blue
VFX_IMP_HEALING_L
Cure light wounds.
Location: About body
Color(s): white, blue
VFX_IMP_HEALING_M
Cure moderate wounds.
Location: About Head
Color(s): white, yellow
VFX_IMP_HEALING_S
Cure serious wounds.
Location: About body
Color(s): white, blue
VFX_IMP_HEALING_X
Heal spell effect.
Location: About body
Color(s): white, blue
VFX_IMP_HOLY_AID
Yellow imploding effect on body.
Location: About body
Color(s): yellow
VFX_IMP_IMPROVE_ABILITY_SCORE
Multi-color lights orbiting head.
Location: About head
Color(s): multicolor
VFX_IMP_KNOCK
White-blue light on body.
Location: About body
Color(s): blue, white
VFX_IMP_LIGHTNING_M
Huge lightning bolt from above.
Location: About body
Color(s): blue, white
VFX_IMP_LIGHTNING_S
Lightning blast from body.
Location: About body
Color(s): blue, white
VFX_IMP_MAGBLUE
White burst about body.
Location: About body
Color(s): white
VFX_IMP_MAGIC_PROTECTION
Blue consume turns into a white rain effect.
Location: About body
Color(s): blue
VFX_IMP_MAGIC_RESISTANCE_USE
Small white burst above head.
Location: Over head
Color(s): white
VFX_IMP_MAGICAL_VISION
Little multi-color eyes orbiting head.
Location: About head
Color(s): multicolor
VFX_IMP_MIRV
Magical projectile (like magic missile).
Location: Body
Color(s): white
VFX_IMP_MIRV_FLAME
Flaming arrow.
Location: Body
Color(s): fire, yellow
VFX_IMP_NEGATIVE_ENERGY
Red/White burst about body with a red cloud.
Location: Body
Color(s): red, white
VFX_IMP_POISON_L
Green cloud about body.
Location: Body
Color(s): green
VFX_IMP_POISON_S
Looks similar to VFX_IMP_POISON_L.
VFX_IMP_POLYMORPH
Green/White consume effect.
Location: About body
Color(s): white, green
VFX_IMP_PULSE_COLD
Pulse of energy along floor.
Location: floor
Color(s): ?
VFX_IMP_PULSE_FIRE
Pulse of energy along floor.
Location: floor
Color(s): fire, yellow
VFX_IMP_PULSE_HOLY
Pulse of energy along floor.
Location: floor
Color(s): ?
VFX_IMP_PULSE_NATURE
Pulse of energy along floor.
Location: floor
Color(s): ?
VFX_IMP_PULSE_NEGATIVE
Pulse of energy along floor.
Location: floor
Color(s): red
VFX_IMP_PULSE_WATER
Pulse of energy along floor.
Location: floor
Color(s): blue
VFX_IMP_PULSE_WIND
Pulse of energy along floor.
Location: floor
Color(s): ?
VFX_IMP_RAISE_DEAD
Floating skeleton (horizontal).
Location: About body
Color(s): white
VFX_IMP_REDUCE_ABILITY_SCORE
Red imploding effect about body.
Location: About Body
Color(s): red, dark, black
VFX_IMP_REFLEX_SAVE_THROW_USE
Single green ball rising above head.
Location: Above head
Color(s): green
VFX_IMP_REMOVE_CONDITION
Didn't work, no image
VFX_IMP_RESTORATION
Didn't work, no image
VFX_IMP_RESTORATION_GREATER
Didn't work, no image
VFX_IMP_RESTORATION_LESSER
Didn't work, no image
VFX_IMP_SILENCE
White burst effect above head.
Location: Above head
Color(s): white
VFX_IMP_SLEEP
Floating white Z's above head.
Location: Above head
Color(s): white
VFX_IMP_SLOW
Purple imploding effect on floor
Location: Floor
Color(s): purple
VFX_IMP_SONIC
White halo.
Location: About head
Color(s): white
VFX_IMP_SPELL_MANTLE_USE
White-blue globe of square panels about body.
Location: About Body
Color(s): blue, white
VFX_IMP_SPIKE_TRAP
Spike trap effect. No image provided.
VFX_IMP_STUN
White rays from head.
Location: About head
Color(s): white
VFX_IMP_SUNSTRIKE
Yellow/White burst about body.
Location: About body
Color(s): yellow, white
VFX_IMP_SUPER_HEROISM
White consume effect.
Location: About body
Color(s): white
VFX_IMP_UNSUMMON
Blue translucent floor design & white consume.
Location: Floor, about body
Color(s): blue, white
VFX_IMP_WILL_SAVING_THROW_USE
Single white ball rising above head.
Location: Above head
Color(s): white

See Also

functions: PlaySuccessVisual


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