Constant | Description |
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VFX_IMP_AC_BONUS | Three white rings orbit body (similar to the Mage Armor spell) Location: About Body Color(s): white | |
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VFX_IMP_ACID_L | Acid burst at feet. Location: Feet Color(s): green | |
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VFX_IMP_ACID_S | Acid burst on body. Location: About Body Color(s): green | |
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VFX_IMP_AURA_FEAR | Small balls orbiting body at approximately 10m. Location: About body Color(s): green | |
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VFX_IMP_AURA_HOLY | Small balls orbiting body at approximately 10m. Location: About body Color(s): yellow? |
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VFX_IMP_AURA_NEGATIVE_ENERGY | Small balls orbiting body at approximately 10m. Location: About body Color(s): red |
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VFX_IMP_AURA_UNEARTHLY | Small balls orbiting body at approximately 10m. Location: About body Color(s): ? |
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VFX_IMP_BLIND_DEAF_M | White halo effect around head. Location: About Head Color(s): white | |
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VFX_IMP_BREACH | White sparkle effect about body. Location: About Body Color(s): white, blue | |
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VFX_IMP_CHARM | Purple/Blue effect about body. Location: About Body Color(s): purple, blue | |
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VFX_IMP_CONFUSION_S | White lightning effect about head. Location: Above Head Color(s): white | |
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VFX_IMP_DAZED_S | White orbit effect about head. Location: About Head Color(s): white | |
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VFX_IMP_DEATH | White imploding effect about body. Location: About Body Color(s): white | |
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VFX_IMP_DEATH_L | |
VFX_IMP_DEATH_WARD | Purple orbit effect about body. Location: About Body Color(s): purple | |
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VFX_IMP_DESTRUCTION | Purple imploding effect at body. Location: About Body Color(s): purple | |
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VFX_IMP_DISEASE_S | Brown/Green burst on neck. Location: Neck Color(s): brown, green | |
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VFX_IMP_DISPEL | White sparkle effect about body. Location: About Body Color(s): white | |
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VFX_IMP_DISPEL_DISJUNCTION | |
VFX_IMP_DIVINE_STRIKE_FIRE | Fiery beam from above. Location: Area Color(s): fire, yellow | |
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VFX_IMP_DIVINE_STRIKE_HOLY | White orbiting and imploding effect about head. Location: About Head Color(s): white | |
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VFX_IMP_DOMINATE_S | White orbiting effect about head. Location: About Head Color(s): white | |
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VFX_IMP_DOOM | Black cloud over head. Location: Over Head Color(s): dark, black | |
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VFX_IMP_ELEMENTAL_PROTECTION | Fire consume and white rain effects. Location: About body Color(s): green, yellow | |
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VFX_IMP_EVIL_HELP | Red translucent pattern on floor. Location: Floor Color(s): red | |
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VFX_IMP_FEAR_S | |
VFX_IMP_FLAME_M | Fire consume effect. Location: About Body Color(s): fire, yellow | |
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VFX_IMP_FLAME_S | Yellow flash then smoke around head. No image. |
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VFX_IMP_FORTITUDE_SAVING_THROW_USE | Single purple ball rising above head. Location: Over head Color(s): purple | |
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VFX_IMP_FROST_L | Blue bursting effect about body. Location: About Body Color(s): blue | |
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VFX_IMP_FROST_S | White bursting effect about neck with smoke. Location: Neck Color(s): white | |
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VFX_IMP_GLOBE_USE | White flickering globe surrounding target. Location: About Body Color(s): white | |
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VFX_IMP_GOOD_HELP | Yellow translucent design on floor. Location: Floor Color(s): yellow | |
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VFX_IMP_GREASE | |
VFX_IMP_HARM | Red beam of light from above. Location: About body Color(s): red | |
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VFX_IMP_HASTE | Blue impoding effect on floor about feet. Location: Floor Color(s): blue | |
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VFX_IMP_HEAD_ACID | Four small beams which rise above the head and join over head. Location: About head Color(s): green |
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VFX_IMP_HEAD_COLD | Four small beams which rise above the head and join over head. Location: About head Color(s): ? |
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VFX_IMP_HEAD_ELECTRICITY | Four small beams which rise above the head and join over head. Location: About head Color(s): electric, blue, white |
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VFX_IMP_HEAD_EVIL | Four small beams which rise above the head and join over head. Location: About head Color(s): red |
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VFX_IMP_HEAD_FIRE | Four small beams which rise above the head and join over head. Location: About head Color(s): fire, flame, yellow | |
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VFX_IMP_HEAD_HEAL | Four small beams which rise above the head and join over head. Location: About head Color(s): ? |
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VFX_IMP_HEAD_HOLY | Four small beams which rise above the head and join over head. Location: About head Color(s): ? |
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VFX_IMP_HEAD_MIND | Four small beams which rise above the head and join over head. Location: About head Color(s): ? |
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VFX_IMP_HEAD_NATURE | Four small beams which rise above the head and join over head. Location: About head Color(s): ? |
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VFX_IMP_HEAD_ODD | Four small beams which rise above the head and join over head. Location: About head Color(s): ? |
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VFX_IMP_HEAD_SONIC | Four small beams which rise above the head and join over head. Location: About head Color(s): white |
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VFX_IMP_HEALING_G | Cure critical wounds. Location: About body Color(s): yellow, blue | |
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VFX_IMP_HEALING_L | Cure light wounds. Location: About body Color(s): white, blue | |
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VFX_IMP_HEALING_M | Cure moderate wounds. Location: About Head Color(s): white, yellow | |
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VFX_IMP_HEALING_S | Cure serious wounds. Location: About body Color(s): white, blue | |
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VFX_IMP_HEALING_X | Heal spell effect. Location: About body Color(s): white, blue | |
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VFX_IMP_HOLY_AID | Yellow imploding effect on body. Location: About body Color(s): yellow | |
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VFX_IMP_IMPROVE_ABILITY_SCORE | Multi-color lights orbiting head. Location: About head Color(s): multicolor | |
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VFX_IMP_KNOCK | White-blue light on body. Location: About body Color(s): blue, white | |
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VFX_IMP_LIGHTNING_M | Huge lightning bolt from above. Location: About body Color(s): blue, white | |
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VFX_IMP_LIGHTNING_S | Lightning blast from body. Location: About body Color(s): blue, white | |
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VFX_IMP_MAGBLUE | White burst about body. Location: About body Color(s): white | |
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VFX_IMP_MAGIC_PROTECTION | Blue consume turns into a white rain effect. Location: About body Color(s): blue | |
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VFX_IMP_MAGIC_RESISTANCE_USE | Small white burst above head. Location: Over head Color(s): white | |
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VFX_IMP_MAGICAL_VISION | Little multi-color eyes orbiting head. Location: About head Color(s): multicolor | |
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VFX_IMP_MIRV | Magical projectile (like magic missile). Location: Body Color(s): white | |
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VFX_IMP_MIRV_FLAME | Flaming arrow. Location: Body Color(s): fire, yellow | |
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VFX_IMP_NEGATIVE_ENERGY | Red/White burst about body with a red cloud. Location: Body Color(s): red, white | |
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VFX_IMP_POISON_L | Green cloud about body. Location: Body Color(s): green | |
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VFX_IMP_POISON_S | Looks similar to VFX_IMP_POISON_L. |
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VFX_IMP_POLYMORPH | Green/White consume effect. Location: About body Color(s): white, green | |
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VFX_IMP_PULSE_COLD | Pulse of energy along floor. Location: floor Color(s): ? |
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VFX_IMP_PULSE_FIRE | Pulse of energy along floor. Location: floor Color(s): fire, yellow | |
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VFX_IMP_PULSE_HOLY | Pulse of energy along floor. Location: floor Color(s): ? |
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VFX_IMP_PULSE_NATURE | Pulse of energy along floor. Location: floor Color(s): ? |
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VFX_IMP_PULSE_NEGATIVE | Pulse of energy along floor. Location: floor Color(s): red |
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VFX_IMP_PULSE_WATER | Pulse of energy along floor. Location: floor Color(s): blue |
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VFX_IMP_PULSE_WIND | Pulse of energy along floor. Location: floor Color(s): ? |
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VFX_IMP_RAISE_DEAD | Floating skeleton (horizontal). Location: About body Color(s): white | |
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VFX_IMP_REDUCE_ABILITY_SCORE | Red imploding effect about body. Location: About Body Color(s): red, dark, black | |
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VFX_IMP_REFLEX_SAVE_THROW_USE | Single green ball rising above head. Location: Above head Color(s): green | |
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VFX_IMP_REMOVE_CONDITION | |
VFX_IMP_RESTORATION | |
VFX_IMP_RESTORATION_GREATER | |
VFX_IMP_RESTORATION_LESSER | |
VFX_IMP_SILENCE | White burst effect above head. Location: Above head Color(s): white | |
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VFX_IMP_SLEEP | Floating white Z's above head. Location: Above head Color(s): white | |
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VFX_IMP_SLOW | Purple imploding effect on floor Location: Floor Color(s): purple | |
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VFX_IMP_SONIC | White halo. Location: About head Color(s): white | |
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VFX_IMP_SPELL_MANTLE_USE | White-blue globe of square panels about body. Location: About Body Color(s): blue, white | |
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VFX_IMP_SPIKE_TRAP | Spike trap effect. No image provided. |
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VFX_IMP_STUN | White rays from head. Location: About head Color(s): white | |
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VFX_IMP_SUNSTRIKE | Yellow/White burst about body. Location: About body Color(s): yellow, white | |
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VFX_IMP_SUPER_HEROISM | White consume effect. Location: About body Color(s): white | |
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VFX_IMP_UNSUMMON | Blue translucent floor design & white consume. Location: Floor, about body Color(s): blue, white | |
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VFX_IMP_WILL_SAVING_THROW_USE | Single white ball rising above head. Location: Above head Color(s): white | |
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